‘She/ Hulk’ Director Confronts Series’ VFX Criticism
With Ms. Marvel coming to an end, many fans have turned their anticipation to the next series in the MCU’s Phase Four slate, which has been the subject of some controversy; as it is set to arrive soon, She/ Hulk director Kat Coiro confronts the series VFX criticism in a brand new interview.
It has been the subject of much debate and discourse since the very beginning of the Marvel Cinematic Universes Phase Four, as many fans have voiced their displeasure with the perceived decline in the quality of the franchise’s use of visual effects.
Films like Black Widow, Eternals, and even Shang-Chi all spring moments that just look a tad off, and don’t reflect some of the truly transcendent work that Marvel is doing in this area prior to the pandemic.
Still, it is a fact that is worth discussion, as the decline in quality is not a matter of small inconsistencies, but whole moments that are hijacked by the viewer being thrust from the narrative due to obvious shortcomings in quality control at the biggest film studio in the planet at the moment.
One of the most recent targets of issues fans have had with this particular subject was the newest Marvel series that is next in line of the MCU’s Phase Four slate, and in a recent interview, She/ Hulk director, Kat Coiro, confronts the VFX criticism that has taken over the online discussions.
Speaking to SFX Magazine, Coiro stated, “It really is taking the design and asking, ‘Are we getting those facial expressions and those nuances of reaction? That is where all the time comes into play, just really honing in.”
The director added, “I think a lot of the reactions have to do with the fact that she is so different than anything we’ve seen. When you think of Thanos or Hulk they have a grisliness and a harshness and a bulkiness to them and that is just so different.”
Coiro concluded, stating, “And when you just see a little pop of her, it’s almost shocking because we haven’t seen it before.”
The biggest question now facing Marvel fans is the reassessment of whether or not this could truly be the case, or if it may be an overall issue with the Marvel filmmaking method that has led to a decline in quality or standards.